GameFoundry

Help Center/Art & graphics

Spritesheet Packer

Pack sprites into a single atlas with a manifest.

The Spritesheet Packer combines multiple sprite images into a single atlas PNG plus a JSON manifest, with manifest formats for Phaser, Godot, or a generic layout.

Tip

Consistent sprite sizes pack tightest and are easiest for an engine to slice.

Open Spritesheet Packer →