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Spritesheet Packer
Pack multiple sprites into a single atlas PNG + JSON manifest (Phaser / Godot / generic).
Free (0 credits)
Packing
Padding (px)1
Manifest format
Generic: frames: [{name,x,y,w,h}]. Phaser uses Phaser 3 multi-atlas. Godot emits a region list you can use to build AtlasTexture resources.
Tip
Pair this with the AI Sprite generator: send generated sprites here for atlas packing, or paint frames in the Pixel Editor and bring them over via "Send to ▾".